Key Performance Highlights
- 280% increase in d30 ROAS
- 5x ad revenue scale
- 110+ creatives tested and iterated
The Challenge
The ASMR Anti-Stress genre was booming, but this particular title had hit a performance plateau. Despite solid install volume, monetization was soft, and average session duration remained too short to yield sustainable returns. The calming, non-competitive nature of the game posed a unique UA challenge — how do you scale engagement in a genre where “nothing” is kind of the point?
The game team needed a partner that could stretch LTV through ad strategy and build creative that translated zen into installs.
The Strategy / Solution
To scale a genre built on relaxation, RocketShip HQ leaned into both emotional targeting and monetization rhythm engineering.
1. Zen-Based Creative Framework
- Tested over 110 creatives focusing on real-life triggers: bubble wrap, slime, chalk crushing, paint mixing
- Included “try it for yourself” gameplay clips with audible ASMR triggers
- Deployed split-screen formats comparing stress before/after gameplay to evoke FOMO of calm
Result: 3.2x improvement in click-through rates and 2x lift in IPM across Snapchat, TikTok, and Unity Ads
2. Ad Strategy Realignment
- Replaced static interstitials with short-loop reward ads using calming visuals
- Introduced “pause to breathe” reward moments after 3-minute play intervals
- Aggressively optimized rewarded ad frequency for short sessions (1.5–2.2 minutes)
Result: eCPM climbed from $8.10 to $24.50 in Tier-1 markets; rewarded ad opt-in rate hit 64%
3. User Acquisition Campaign Optimization
- Segmented user personas: fidget users, sleep-aid seekers, and anxiety relief explorers
- Ran campaign clusters tailored to each persona across Apple Search Ads, TikTok, and Bigo
- Built feedback loop using Firebase events to attribute retention + revenue to trigger types
Result: Rebalanced campaign spend by ROI cluster, increasing profitable scale by 5x
Results
| Metric | Before | After (6 Months) |
| d30 ROAS | 74% | 281% |
| Ad Revenue / Daily Active | $0.14 | $0.72 |
| CPI (global avg) | $0.43 | $0.28 |
| D1 Retention | 21% | 38% |
| Avg Session Length | 1.3 mins | 3.1 mins |
| Total Installs | ~480k | 2.1M+ |
Conclusion
ASMR is about subtlety — but scaling its success wasn’t. By combining emotion-first creatives, monetization-tuned session architecture, and data-driven persona targeting, this anti-stress game turned its quiet experience into loud returns. A soft game, scaled with hard metrics.