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Whisper to Win – Monetization Optimization in an ASMR Anti-Stress Game

280%
increase in d30 ROAS
5x
ad revenue scale

Key Performance Highlights

  • 280% increase in d30 ROAS
  • 5x ad revenue scale
  • 110+ creatives tested and iterated

The Challenge

The ASMR Anti-Stress genre was booming, but this particular title had hit a performance plateau. Despite solid install volume, monetization was soft, and average session duration remained too short to yield sustainable returns. The calming, non-competitive nature of the game posed a unique UA challenge — how do you scale engagement in a genre where “nothing” is kind of the point?

The game team needed a partner that could stretch LTV through ad strategy and build creative that translated zen into installs.

The Strategy / Solution

To scale a genre built on relaxation, RocketShip HQ leaned into both emotional targeting and monetization rhythm engineering.

1. Zen-Based Creative Framework

  • Tested over 110 creatives focusing on real-life triggers: bubble wrap, slime, chalk crushing, paint mixing
  • Included “try it for yourself” gameplay clips with audible ASMR triggers
  • Deployed split-screen formats comparing stress before/after gameplay to evoke FOMO of calm

Result: 3.2x improvement in click-through rates and 2x lift in IPM across Snapchat, TikTok, and Unity Ads

2. Ad Strategy Realignment

  • Replaced static interstitials with short-loop reward ads using calming visuals
  • Introduced “pause to breathe” reward moments after 3-minute play intervals
  • Aggressively optimized rewarded ad frequency for short sessions (1.5–2.2 minutes)

Result: eCPM climbed from $8.10 to $24.50 in Tier-1 markets; rewarded ad opt-in rate hit 64%

3. User Acquisition Campaign Optimization

  • Segmented user personas: fidget users, sleep-aid seekers, and anxiety relief explorers
  • Ran campaign clusters tailored to each persona across Apple Search Ads, TikTok, and Bigo
  • Built feedback loop using Firebase events to attribute retention + revenue to trigger types

Result: Rebalanced campaign spend by ROI cluster, increasing profitable scale by 5x

Results

Metric Before After (6 Months)
d30 ROAS 74% 281%
Ad Revenue / Daily Active $0.14 $0.72
CPI (global avg) $0.43 $0.28
D1 Retention 21% 38%
Avg Session Length 1.3 mins 3.1 mins
Total Installs ~480k 2.1M+

Conclusion

ASMR is about subtlety — but scaling its success wasn’t. By combining emotion-first creatives, monetization-tuned session architecture, and data-driven persona targeting, this anti-stress game turned its quiet experience into loud returns. A soft game, scaled with hard metrics.

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